In most of my upcoming tutorials I will be using the Cocos2D framework; with this in mind I thought it would be a good idea to start off with a quick post on getting it downloaded and installed correctly on your MAC. Yes this is the Hello World post for Cocos2D in iOS.
Over the last few weeks I’ve been reading a lot about iOS Game Development and must admit I have found hundreds of posts and useful tutorials on getting started; however I thought I would write my own set of tutorials to echo back what I have read with my own twist on things. This first [...]








